A game for the Shibumi object by Dieter Stein.
Spindizzy is a mind-boggling game for 3 players.
The board is initially empty.
Players choose a colour and start with 10 balls each.
Players will find it easier to remember their own and their opponents’ colours by putting an additional 11th ball in front of them on the table.
Then each player passes 3 balls of their supply to the left neighbour, and 2 balls to the right neighbour. From now on, at all times during the game the players keep their balls hidden.

Setup
A player is selected to be the “master” of the first turn.
In each turn – at the same time – players secretly pick one of their balls from their supply and hold it – hidden in the closed hand – towards the other players. When all players made their selection, the balls are revealed simultaneously.
Now the colour of the master player’s ball determines which player (remember, each player is assigned a colour) must play the ball in their hand first. A ball may be placed on any empty hole of the board or on any 2×2 platform. Then in clockwise direction the other two players also place their balls.
Whenever a small 5-ball pyramid is formed, the player whose colour represent the majority (or, if there is no clear majority, the player who owns the top ball) scores 1 point.

Scoring
The last player of the current turn will then be the master player of the next turn.
When the last ball is played and the point is scored, the game ends. The player with the highest score wins the game. In the case where 2 players are tied, the third player wins.


This version: 23 January 2012
This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 License.
http://creativecommons.org
/licenses/by-nc/3.0/
This means that you are free to copy and use these rules, but you must include the designer’s name (Dieter Stein) and a link back to the website (spielstein.com) if you publish them.
Unless otherwise agreed, commercial use is disallowed.